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      World Tracking into applications on your headset\u2019s passthrough AR capabilities,
      enrich new interaction patterns with Hand and Gaze tracking, and support multiple
      applications running together sharing the same 3d space or a host environment
      for them.\n\nPlease refer to the <a href=\"https://docs.unity3d.com/Packages/com.unity.polyspatial.visionos@latest\">Documentation</a>
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